Getting Over It


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Getting Over It is a unique and challenging video game developed by Bennett Foddy and released in 2017. The game's central concept revolves around guiding a man named Diogenes, who is trapped in a cauldron, using only a sledgehammer. Players embark on a perilous journey up a treacherous mountainside filled with obstacles, aiming to reach the summit. With no traditional character movement controls, players must master the art of swinging the sledgehammer to propel Diogenes forward and overcome the game's punishing physics-based challenges. It falls under the niche genre of "rage games" or "masocore games," where the difficulty level is intentionally punishing and designed to evoke a sense of frustration, yet the satisfaction of overcoming obstacles is unparalleled. This genre appeals to gamers seeking intense challenges and the opportunity to test their perseverance and determination.

The game's main strength lies in its uniquely frustrating and addictive gameplay mechanics. Players must skillfully control the sledgehammer's swinging motion to navigate the unpredictable terrain. This core gameplay element keeps players engaged, as every mistake can lead to a significant setback, prompting them to try again and again to achieve success.Moreover, Getting Over It boasts minimalistic but aesthetically pleasing graphics that create a sense of artistic ambiance. The haunting background music adds an atmospheric touch to the overall experience, enhancing the emotional journey of the player as they face the daunting ascent.

The absence of a conventional save system forces players to rely on their perseverance and adaptability, fostering a strong sense of personal growth and accomplishment with each milestone they conquer. The game's reputation for inducing both frustration and triumph has also contributed significantly to its popularity in the gaming community.

The game revolves around the sole character, Diogenes, a man stuck in a large cauldron. Little is known about Diogenes' background or motivations, leaving players to interpret his story through their experiences during the ascent. Although he does not have a voice or explicit personality, players often develop an emotional connection with him due to the challenges they face together.Getting Over It features a series of uniquely designed levels, each presenting its own set of obstacles and puzzles. Players begin their journey at the mountain's base, navigating through ruins, caverns, and cliffs as they ascend higher. Some levels introduce new mechanics, such as water bodies or swinging hammers, adding complexity and variety to the gameplay.

Each level offers a different visual aesthetic, contributing to the game's diverse atmosphere and keeping players engaged as they anticipate what lies ahead. As players progress, the difficulty intensifies, testing their resilience and ability to adapt to the increasing complexity of the challenges.

Getting Over It is an innovative and challenging gaming experience that has captured the attention of players worldwide. Its unique mechanics, minimalistic visuals, and haunting audio design provide an immersive journey filled with both frustration and triumph. The absence of traditional save points and the character's unusual predicament add to the game's allure, making it a memorable experience for those seeking a true test of their gaming skills and determination. Despite the many obstacles and setbacks, the sense of accomplishment upon conquering the summit is what makes Getting Over It an unforgettable and rewarding adventure.

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Getting Over It
  • Size :

    148.3 MB
  • Last Updated :

    May 25, 2023
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